![]() ![]() It is safe to assume the loops are not actually time travel, but a projection from the protagonist's mind due to either hypnosis or psychological break there's no definitive answer to those possibilities, as this is where audience interpretation is key. The husband has resigned to the truth and agrees to leave his wife, and the father either hypnotizes the husband to forget and the time loops have been part of the hypnosis, or the husband has suffered a psychological break due to trauma. ![]() This scene, one of the few outside the apartment, is the only definitive end. This ending also includes what seems to be Dafoe's father character hypnotizing the protagonist. This prompts a quote the wife cites earlier, which alludes to finding zen through mindfulness (aka living in the present moment). The only true ending without a return to the apartment is the ending where players click on the book their wife was reading that's on the bookcase in the discussion scene. The pocket watch is still there though, which means he can return to the conversation with the father. If the husband agrees to leave his wife now and never tell her the truth, he ends up alone in the same apartment. That's because this scene isn't a flashback, it's the present. In the two endings that cause the credits to roll, the husband once again has a flashback to a discussion with the father, but this time the father is bald and the setting is different. In 12 Minutes, Dafoe's cop and the father are in fact one and the same. Like in the plot twist for Metal Gear Solid V,voice actors are always an important clue. It is a dark twist, but it also poses a big question: how did the husband forget that his wife is his sister? Especially considering the clue that leads to this is the discovery that the nanny's name is Dahlia, as is the husband's mother's. This means that the protagonists have been unknowingly been committing incest and will soon produce a child of that incest. It turns out 12 Minutes' protagonist is the killer all along, but that truth is largely overshadowed by the fact that it's been established the wife's half-brother, the product of an affair between her father and her nanny, is the killer. 12 Minutes then transforms into a dark and shocking story designed to make the player feel uncomfortable. The clues feel like pieces of a jigsaw fitting together until the big twist at the end and suddenly nothing makes sense. The main goal of the game then is to repeat the loop, using clues and environmental factors (such as the light switch electrocuting anyone that turns it on for a second time) to uncover the mystery. Not long into the game, it is revealed that the wife's father has been killed, and the cop is seeking revenge. ![]()
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